Comunità di Steam :: Guida :: Quick and easy cell shading for TF2 and SFM
How can i make the dark model turn back into the normal model forever, i been experincing some problems in making it stay has mat_phong 1 but it keeps being mat_phong 0
What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2
Team Fortress 2] r_lightwarpidentity does what mat_disable_lightwarp is supposed to do · Issue #2823 · ValveSoftware/Source-1-Games · GitHub
Mat_Phong 0] Australium Fix | Packs | DS-Servers
Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0) : r/tf2